

The game offers the players over 340 different skills to choose from, each with their own benefit in battle. Phantom Dust combines card game nuances with the simplistic and action-heavy gameplay of FPS shooters to give an overall experience that tests the player both in terms of tactical acumen but also their twitch reactions. However, even with a great strategy, you still need the execution in battle to seize the opportunity. Well, in Phantom Dust, this is still the case.

In games where cards are used as a game mechanic, deck building is the foundation for a successful match. When you play a strategy game, you assume that a lot of the work that goes into winning the match happens well before the battle even begins. However, is this game a little too out of the box? We find out in our review of Phantom Dust. This game combines action with card based strategy offer something completely unique for it’s time. This game plays like other strategy based titles such as Kingdom Hearts: Chain of Memories, Torchlight III, Eternity: The Last Unicorn, Final Fantasy: Dissidia and Lost Kingdom. A wonderful action meets strategy game that is well worth your time and attention. It’s a move that’s been widely criticised but we can only assume that Microsoft are making too much money to care, sometimes to the point that they cast out unwanted assets before their time. If you have been tuned into the gaming sphere in the last few months, you’ll know that Microsoft is still buying up any third party companies that are willing to join their ranks. A decent standard of visuals paired with an interesting storyline and unique gameplay loop ensured that Phantom Dust was well-received with good reason. It lacked the kind of marketing and hype that should have come along with the game, but what was developed was a very satisfying game indeed. While you might not have heard of Phantom Dust at the time, it was a very well-liked game for various reasons. A deep plot and game covered up by poor marketing (8/10) While Phantom Dust is obviously very different to StS, the card-based gameplay was definitely an innovation at the time.

Thanks to the card-based nature of the combat, too, there was quite an intriguing range of skills and innovations that simply were not seen in other card-based battlers until games like Slay The Spire. Taking control of an Esper, you are able to control the Dust, a substance that covers the entirety of the planet and contributes to the global amnesia about what happened to the world itself.Ĭombat and non-combat situations are fluid and fun, with an engaging world that keeps evolving and changing as you go. While it would share some similarities with the aforementioned Panzer Dragoon series, Phantom Dust did some of its own things as well.Ī cult hit in more or less every way, the game was seen as an innovative enough idea that kept some pretty interesting blends between third-person action and collectible card gaming.

It was a title was well-received, though it was not really one that you would see in the shelves of mainstream gaming stores. While Phantom Dust was headed up by the likes of Yukio Futatsugi, the director of Panzer Dragoon, the game itself did not see too much in the way of media acclaim. Was this as good as it sounded, or were there some limits to what Phantom Dust could provide? A hidden gem of the 2000s RTS genre The game itself provided you with the chance to bring a post-apocalyptic world back into order, fusing the disparate human outposts that remain into some form of remembrance about what happened to the planet. What came out was an intriguing combination of action and strategy, as well as having some minimal trading card game elements. 2004 seen this console game released for the Xbox, with the game developed and published by Microsoft Game Studios. One title that came out with relative interest in it was Phantom Dust. Innovation became sadly rare, and many of the attributes that made RTS so fun in the early 2000s seemed to vanish. For what felt like decades, the real time strategy genre of video games fell into a bit of a negative place.
