

- #Lego marvel super heroes xbox 720p#
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Curiously, screen-space ambient occlusion (SSAO) also appears absent from the PC version, robbing some scenes of added depth around the characters and parts of the environment, and we also see clear examples of banding across specular highlights on shiny surfaces.īeyond that, though, we are looking at a limited range of adjustable graphics settings consisting of resolution, refresh rate, toggle v-sync, and a brightness slider. The problem is also present on the PC - though to a much lesser degree - leasing us to believe that this phenomenon is most likely down to a rendering bug that slipped past QA. In the latter part of the first stage, some lower-resolution artwork is present on the PS4, with sand textures across the ground appearing as a blurry mess. Compared to last-gen Lego titles, environments are more detailed, using higher-resolution textures, and draw distances are visibly longer.įrom a graphical perspective, the experience is replicated to a similarly high standard across both next-gen systems and PC, although there are one or two unusual differences that stand out. Liberal use of object blur and a strong depth-of-field effect that highlights characters and parts of the environment close to the camera adds a more dramatic tone to the action, while the use of more advanced surface shaders does a great job of adding an almost Pixar-like CG sheen to proceedings.
#Lego marvel super heroes xbox 1080p#
Use 1080p resolution and full-screen mode for the best possible experience.Īside from the obvious boost in resolution, Traveller's Tales has clearly focused on creating a more cinematic and exciting visual reproduction of the Lego universe that sees a range of enhanced effects work and lighting giving a more realistic look to those colourful Lego bricks and structures. Lego Marvel Super Heroes compared on Xbox One and PlayStation 4. As usual with post-AA techniques, sub-pixel shimmer is present across more finely detailed structures and objects far away from the camera.

Similar forms of post-process anti-aliasing are used on both consoles, with coverage varying from scene to scene.
#Lego marvel super heroes xbox Ps4#
To kick things off, the PS4 and Xbox One versions of Lego Marvel render natively in 1080p, resulting in a crisp presentation that is a massive improvement above the old PS3 and 360 Lego games. However, the decision to target a more modest frame-rate allows the developers to ramp up the level of visual effects and still maintain a smooth update.
#Lego marvel super heroes xbox update#
In truth, given the large scale multi-platform conversion work spanning no less than nine different formats - including two brand new consoles - combined with the tight pre-Christmas deadline for release, a return to the 60fps glory days of the PS2 was perhaps too much to expect, and once again, Traveller's Tales sticks to a 30fps update instead of aiming to reach the same lofty standard as the earlier games in the series. So just how well has the Lego series transitioned onto Xbox One and PlayStation 4? We decided to take a look at Lego Marvel Super Heroes in order to find out. With the arrival of next-gen console, though, there's all those extra frames to play for again.

Eventually, Lego Star Wars 3: The Clone Wars saw TT abandon 60Hz entirely in favour of overhauling the visuals of the game and expanding the scope of the action to freshen up the series.
#Lego marvel super heroes xbox 720p#
Despite the relatively simple visuals, the jump from SD to 720p found the engine struggling to maintain a steady frame-rate without heavy tearing. However, the transition to the first round of HD consoles didn't go smoothly. Traveller's Tales' loveable series of Lego games is known for its imagination, humour and attention to detail - and, in the case of the early titles, their solid 60fps refresh.
